﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;

namespace Tasks.UI.Models
{
    /// <summary>
    /// 景点门票的价格模型
    /// </summary>
    public class SceneryTicketPriceModel
    {

        #region SceneryID

        private Int32 m_sceneryID;

        /// <summary>Gets or sets SceneryID</summary>
        public Int32 SceneryID
        {
            get { return m_sceneryID; }
            set { m_sceneryID = value; }
        }

        #endregion

        #region SceneryTicket

        private Int32 m_SceneryTicket;

        /// <summary>Gets or sets SceneryTicket</summary>
        public Int32 SceneryTicketID
        {
            get { return m_SceneryTicket; }
            set { m_SceneryTicket = value; }
        }

        #endregion

        #region AvailableDate1

        private string[] m_availableDate1;

        /// <summary>Gets or sets AvailableDate1</summary>
        public string[] AvailableDate1
        {
            get { return m_availableDate1; }
            set { m_availableDate1 = value; }
        }

        #endregion

        #region AvailableDate2

        private string[] m_availableDate2;

        /// <summary>Gets or sets AvailableDate2</summary>
        public string[] AvailableDate2
        {
            get { return m_availableDate2; }
            set { m_availableDate2 = value; }
        }

        #endregion

        #region MarketPrice

        private Decimal[] m_marketPrice;

        /// <summary>Gets or sets MarketPrice</summary>
        public Decimal[] MarketPrice
        {
            get { return m_marketPrice; }
            set { m_marketPrice = value; }
        }

        #endregion

        #region Cost

        private Decimal[] m_cost;

        /// <summary>Gets or sets Cost</summary>
        public Decimal[] Cost
        {
            get { return m_cost; }
            set { m_cost = value; }
        }

        #endregion

        #region Price

        private Decimal[] m_price;

        /// <summary>Gets or sets Price</summary>
        public Decimal[] Price
        {
            get { return m_price; }
            set { m_price = value; }
        }

        #endregion

        #region BusinessPrice

        private Decimal[] m_businessPrice;

        /// <summary>Gets or sets BusinessPrice</summary>
        public Decimal[] BusinessPrice
        {
            get { return m_businessPrice; }
            set { m_businessPrice = value; }
        }

        #endregion

        #region NetPrice

        private Decimal[] m_netPrice;

        /// <summary>Gets or sets NetPrice</summary>
        public Decimal[] NetPrice
        {
            get { return m_netPrice; }
            set { m_netPrice = value; }
        }

        #endregion

        #region PriceName1

        private String m_priceName1;

        /// <summary>Gets or sets PriceName1</summary>
        public String PriceName1
        {
            get { return m_priceName1; }
            set { m_priceName1 = value; }
        }

        #endregion

        #region Price1

        private Decimal m_price1;

        /// <summary>Gets or sets Price1</summary>
        public Decimal Price1
        {
            get { return m_price1; }
            set { m_price1 = value; }
        }

        #endregion

        #region PriceName2

        private String m_priceName2;

        /// <summary>Gets or sets PriceName2</summary>
        public String PriceName2
        {
            get { return m_priceName2; }
            set { m_priceName2 = value; }
        }

        #endregion

        #region Price2

        private Decimal m_price2;

        /// <summary>Gets or sets Price2</summary>
        public Decimal Price2
        {
            get { return m_price2; }
            set { m_price2 = value; }
        }

        #endregion

        #region State

        private Int32[] m_state;

        /// <summary>Gets or sets State</summary>
        public Int32[] State
        {
            get { return m_state; }
            set { m_state = value; }
        }

        #endregion




    }
}